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Aresty Research Assistant
AI based Running Simulation
Project Summary
This is a challenge in NIPS 2017 Competition Track. We have to develop a Deep Reinforcement Learning based controller to enable a physiologically-based human model to navigate a complex obstacle course as quickly as possible. You are provided with a human musculoskeletal model and a physics-based simulation environment where you can synthesize physically and physiologically accurate motion. Potential obstacles include external obstacles like steps, or a slippery floor, along with internal obstacles like muscle weakness or motor noise.


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